Palworld, the popular life-sim game currently in early access, has seen tremendous success since its launch. However, with a rapidly growing player base, especially focused on multiplayer, the game has faced some criticism over issues with server stability and bugs affecting the multiplayer experience.
In response, Palworld’s developers, Pocket Pair, have announced some key changes to the game’s multiplayer infrastructure in hopes of improving stability and tackling some of the most pressing issues.
Key changes to the multiplayer system infrastructure
In a recent tweet, Palworld’s official English account announced upcoming changes to the game’s multiplayer infrastructure, scheduled to begin on January 31st at 10 AM PST.
The full text of the tweet reads:
[Server Infrastructure Notice] There will be some changes to the multiplayer system infrastructure at 10:00 PST on 1/31. These changes will not affect any players or saves, but you may experience difficulty connecting to servers and multiplayer around this time.
While light on specifics, this indicates the developers are making significant upgrades or fixes on the back end to hopefully improve multiplayer performance.
Though the developers’ tweet did not provide many details, we can speculate a bit about what kinds of infrastructure changes might be underway based on common multiplayer architecture and the issues players have reported.
Potential upgrades could include:
- Adding new servers or optimizing resource allocation on existing ones
- Reconfiguring networking code for smoother data transmission
- Scaling databases and other back-end systems to handle more load
- Updating libraries/drivers for improved connectivity
The goal ultimately would be increasing capacity to reduce wait times, improving stability to fix crashes, and enhancing synchronization to address bugs. The changes likely involve both server-side components and client-side patches.
Of course, this is just speculation – we’ll have to wait for more details from the developers to know exactly what alterations they have planned.
Assurances that changes won’t affect players and their saves
Importantly, the developers’ tweet indicates that whatever changes are coming, they will not affect player data or progress:
These changes will not affect any players or saves
The developers likely have systems in place to migrate data or maintain parity between old and updated server architecture. There’s always a small chance something could go wrong. But data preservation is typically a high priority, so player saves should carry over just fine.
Focus on crashes and bugs affect daily gameplay
While these infrastructure upgrades will likely tackle bigger-picture connectivity and capacity issues, the developers continue focusing efforts on fixing common crashes and bugs as well.
Recent Palworld patches have targeted many client-side errors, particularly crashes happening during:
- Saving/loading the game
- Entering buildings or fast-traveling
- Opening menus or interacting with objects
Fixes have also addressed gameplay bugs blocking quest progression, causing world objects to disappear, and leading to animation glitches.
Continuing to smooth out issues like these remains an ongoing process throughout early access. However, the developers have shown commitment to regular patches and transparency around known issues.
In summary, Palworld’s runaway popularity has shed light on areas for improvement in its multiplayer infrastructure and gameplay bugs.
Addressing crashes, connectivity problems, sync issues, and other bugs is critical for the game’s long-term success – especially with such an active and enthusiastic multiplayer community.
As an ambitious early-access game, some growing pains are expected. However, the developers have responded commendably to feedback and are keeping transparency around their efforts.